Friday, April 27, 2012

In class Assignment


For my primary source I am using a gameplay trailer for the video game "The Elder Scrolls V: Skyrim". It is a short 3 minute trailer that quickly shows the world of the game, the creatures in it, and gives the viewer a brief look at the game's main story.

For my secondary sources I plan on using the following (not sure on the specifics yet):
-Video game reviews of the game from critics and game journalists
-Peer reviewed journal on video game violence
-Article on the immersion level of games today and how this effects one's view of them (more than a game)
-Article on video game addiction
-Possibly an article onVideo game piracy and modification

With these sources I plan on centering around a couple different things. Skyrim does contain a good amount of mature content including blood and gore, swearing, alcohol and drug references, as well as the oppurtunity for rude and in some cases immoral behavior. The peer reviewed article would help take a look as this area to analyze how the trailer might show this off as a good thing, or how it might try to downplay it. Also, video game addiction has become a serious problem in our time and Skyrim is known as one of the most immersive games on the market today. A look into how the trailer shows the immersion of the game as well as tries to give the player the sense of the game being more like a second life rather that just a action packed experience. This is supported by the trailer showing clips of both action scenes as well as domestic activities being done by the player. A simle video game review of the game will also be useful for the obvious reason to see how people responded to the game and what people thought about it. As for the article on piracy and mods for games, Elder Scrolls games have long been known for their ability to have user made mods installed by the player to give the game an unlimited amount of content. Unlike most other games, the maker of Skyrim, Bethesda, actually encourages this behavior by supplying a tool for this and it might be interesting to see why this do this and if other games should implement it.

No comments:

Post a Comment